About Course
Course Title: Computational Thinking with Scratch
Course Description:
Unlock your child's creativity and problem-solving skills with our engaging course, Computational Thinking with Scratch! Designed for young learners, this course introduces the basics of programming and computational thinking through the fun and interactive platform, Scratch. Whether your child is a beginner or has some experience with coding, this course provides an exciting pathway to develop essential 21st-century skills.
What You Will Learn:
Introduction to Scratch:
- Learn how to install Scratch and navigate its user-friendly interface.
- Discover the extensive Block Library and Block Editor.
- Explore the Stage, manage Sprites, and understand how to change their direction and location.
- Master saving and organizing your projects.
Sprites and Backdrops:
- Work with different Sprites and Backdrops to create dynamic scenes.
- Customize Sprites with various costumes and add engaging sounds.
- Develop your very own Pacman game by creating Pacman, Backdrops, Ghosts, and Pills.
Functions:
- Understand fundamental programming concepts such as Move, Turn, Glide, Say, and Switch Costumes.
- Enhance your Pacman game by programming Ghost movements and adding interactive features.
Events:
- Learn how to trigger actions with events like "When the Flag is clicked," "When timer is greater than 2," and "When Key is Pressed."
- Control Pacman's movement with arrow keys and animate Ghosts when the flag is clicked.
Loops:
- Implement loops to create continuous actions in your projects.
- Program Pacman and Ghosts to move and switch costumes forever, and add sound effects.
- Remember to comment your code and save your work frequently.
Conditions:
- Utilize If Else blocks to make decisions in your code, like moving steps when touching the mouse pointer or detecting color.
- Ensure Pacman moves within the maze, constantly updates movement, and detects when it collides with Ghosts.
- Learn to create custom code blocks for better organization and reusability.
Values and Variables:
- Incorporate variables to add interactive elements like a timer and score.
- Program Pacman to collect food pallets, track score, and introduce random Ghost appearances.
By the end of this course, kids will have created a fully functional Pacman game while gaining a solid foundation in programming concepts. Our step-by-step approach ensures that learners not only understand the how but also the why behind each concept, fostering a deeper appreciation for computational thinking.
Why Choose This Course?
- Interactive and Fun: Learning to code is made enjoyable through engaging projects and hands-on activities.
- Build Real Skills: Develop critical thinking, problem-solving, and creativity.
- Supportive Community: Join a community of young learners and experienced instructors.
- No Prior Experience Needed: Perfect for beginners with easy-to-follow lessons and plenty of support.
Enroll today and embark on a creative coding adventure that will inspire a lifelong love of learning and innovation!